The Reckoning of the Finish

A Life Well Wasted – possibly the most thoughtful videogame-related podcast ever – is back, and the new episode is something special. Robert Ashley talks to several indie game developers about their work, and one quote in particular – from Greg Wohlwend, one of the developers of Gasketball – struck a chord with me, given what I wrote about finishing things last week.

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CSS3 Sprite Animations With Steps()... Almost

I've recently been poking around with sprite animation for a new version of this site (more on that later), and since I'm trying to show off my cutting-edge front-end chops I wondered if there was a way to accomplish this animation without using JavaScript. And there is! Sort of.

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Indie Game: The Movie

Yesterday one of my esteemed colleagues alerted me to the recent release of Indie Game: The Movie, so last night I sat down with a friend to watch it. We were both absolutely blown away by it. It's a beautifully shot documentary following a few different developers as they work on or reflect upon their titles – Jonathan Blow talks Braid, the guys from Team Meat hustle to finish Super Meat Boy for its XBLA release, and Phil Fish drags Fez ever closer to its own (now at last arrived) release date.

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Facebook is Shit

So over the last six months or so I’ve experienced a sour realisation. It took me a while to come to terms with it, but I think I can finally sensibly express what I’ve discovered: Facebook, the increasingly omnipresent social wünderkind that I so loved during my University years is now, in 2012, shit.

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